Customer Onboarding

dev-bloguser

Dev Cham

March 15, 2021

Smart Story | Release 2

The least amount of hours you spend with the customer, the more you focus on additional revenue.

The faster you onboard customers, the faster you can focus on acquiring additional customers.

This is your “win-win mission” with customer onboarding.

User Onboarding Goals

Onboarding lets you welcome new users and reconnect with returning ones. An optional onboarding experience that’s fast, fun, and educational can help people get the most from your app without getting in their way.

  1. Provide onboarding that helps people enjoy your app, not just set it up.
    People can appreciate the opportunity to learn more about your app, but they also expect it to just work. Avoid including setup or licensing details in your onboarding experience. For guidance, see Launching.
  2. Get to the action quickly.
    After the system replaces your launch screen with your initial app screen, let people dive right in and start enjoying your app. If you need to provide tutorials or intro sequences, give people a way to skip them and don’t automatically show them to returning users.
  3. Anticipate the need for help.
    Proactively look for times when people might be stuck. A game, for example, could casually show useful tips when paused or when a character isn’t advancing. Let people replay tutorials in case they miss something the first time.
  4. Stick to the essentials in tutorials.
    It’s fine to provide guidance for beginners, but education isn’t a substitute for great app design. First and foremost, make your app intuitive. If too much guidance is needed, revisit the design of your app.
  5. Make learning fun and discoverable.
    Learning by doing is a lot more fun and effective than reading a list of instructions. Use animation and interactivity to teach gradually and in context. Avoid displaying static screenshots that appear interactive.

Nail Down The Launching Experience 

The launch experience has a significant impact on the way people feel about your app. Regardless of the device, people are using or how long it’s been since they last opened your app, the launch experience should be fast and seamless.

The guidelines below can help you design a delightful launch experience. For developer guidance, see Responding to the Launch of Your App.

  1. Provide a launch screen.
    The system displays your launch screen the moment your app starts and quickly replaces it with your app’s first screen. The function of a launch screen is to give people the impression that your app is fast and responsive while allowing initial content to load. To ensure a seamless transition from your launch screen, design a plain screen that resembles your first app screen and doesn’t draw attention to itself. For guidance, see Launch Screen.
  2. Launch in the appropriate orientation.
    If your app supports both portrait and landscape modes, it should launch using the device’s current orientation. If your app only runs in one orientation, it should always launch in that orientation and let people rotate the device if necessary. Unless there’s a compelling reason not to, an app in landscape mode should orient itself correctly, regardless of whether the device was rotated left or right. For guidance, see Adaptivity and Layout.
  3. Avoid asking for setup information upfront.
    People expect apps to just work. Design your app for the majority of users and let the few that want a different configuration adjust settings to meet their needs. As much as possible, get setup information from device settings and defaults, or through a synchronization service, such as iCloud. If you must ask for setup information, prompt people to supply it the first time they open the app and let them modify it later in your app’s settings.
  4. Avoid showing in-app licensing agreements and disclaimers.
    Let the App Store display agreements and disclaimers so people can read them before downloading your app. If you must include these items within the app, integrate them in a balanced way that doesn’t disrupt the user experience.
  5. Restore the previous state when your app restarts.
    Don’t make people retrace steps to reach their previous location in your app. Preserve and restore your app’s state so they can continue where they left off.
  6. Don’t encourage rebooting.
    Restarting takes time and makes your app seem unreliable and hard to use. If your app has a memory or other issues that make it difficult to run unless the system has just booted, you need to address those issues.
  7. Avoid asking people to rate your app too quickly or too often.
    Asking for a rating soon after the first launch — or too frequently while people are using your app — is annoying and likely to decrease the amount of useful feedback you receive. To encourage well-considered feedback, give people time to form an opinion about your app before asking for a rating. Always provide a way to opt-out of rating prompts and never force people to rate your app.

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